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Game Character for the Old London Street Project

Projeto Universitário criado em conjunto com a "Old London Street". As animações foram criadas com a tecnologia de Motion Capture no laboratório Tecmídia da Universidade Federal de Santa Catarina (UFSC). As animações foram feitas de forma a serem vistas em um jogo com a perspectiva de primeira pessoa. Personagem Esculpido no Zbrush, Retopologado no 3dsMax, Rigado com CATRig, Animações capturadas com Motion Capture, otimizadas no MotionBuilder e implementadas em conjunto com o personagem na Unreal Engine 4. As texturas foram criadas por meu parceiro de projeto e amigo Igor Freitas: https://www.artstation.com/lephidus.

University project made in conjunction with the " Old London Street ". Animations were created using Motion Capture technology in the Tecmídia Laboratory in the Federal University of Santa Catarina (UFSC). The animations were created to be visualized in a first person perspective game. Character sculpted in Zbrush, retopologized in 3dsMax, rigged with CATRig in 3dsMax, animations captured with Motion Capture technology, cleaned up and optimized in Motion Builder and implemented in Unreal Engine 4. The Textures were created by my project partner and friend Igor Freitas: https://www.artstation.com/lephidus.